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投影 (23) 23
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Eizō Jōhō Media Gakkaishi, ISSN 1342-6907, 2017, Volume 71, Issue 3, pp. J118 - J120
本研究では,身体投影により手の見えを変調したときの,知覚する触質感への影響を調査する.触質感評価実験では,白色光と7種類のテクスチャ画像を被験者の手へ投影し,その状態で3種類の素材をなぞらせ,8項目の触質感を心理評価させた.実験結果より,手の見えの変調で接触対象の触質感を変調できることが示唆された. 
身体投影 | 擬似力触覚 | 触質感
Journal Article
日本バーチャルリアリティ学会論文誌, ISSN 1344-011X, 2015, Volume 20, Issue 3, pp. 263 - 266
In this paper, we aim to manipulate user's perceived shape of a curved surface by using pseudo-haptics in projection-based mixed reality. We investigate how we... 
pseudo-haptics | projection-based mixed reality | haptic shape perception
Journal Article
日本バーチャルリアリティ学会論文誌, ISSN 1344-011X, 2015, Volume 20, Issue 2, pp. 143 - 150
This paper proposes a novel radiometric compensation technique for cooperative projection system based-on distributed optimization. To achieve high scalability... 
radiometric compensation | distributed optimization | Projector-camera system | control theory
Journal Article
日本バーチャルリアリティ学会論文誌, ISSN 1344-011X, 2015, Volume 20, Issue 2, pp. 75 - 81
This paper presents a novel projector selection method to improve the projected image quality on a solid object (such as fabricated 3D objects) in terms of... 
multi-projection system | Projection-based texture mapping | projection-based augmented reality | spatial augmented reality
Journal Article
日本バーチャルリアリティ学会論文誌, ISSN 1344-011X, 2015, Volume 20, Issue 2, p. 73
Journal Article
日本バーチャルリアリティ学会論文誌, ISSN 1344-011X, 2016, Volume 21, Issue 3, pp. 399 - 400
Journal Article
日本バーチャルリアリティ学会論文誌, ISSN 1344-011X, 2013, Volume 18, Issue 4, pp. 527 - 530
Aiming at improving the usability of projection-based mixed reality user interface by providing users with haptic feedback, we propose a visuo-thermal... 
projection-based mixed reality | Thermal projection | thermal sensation
Journal Article
日本バーチャルリアリティ学会論文誌, ISSN 1344-011X, 2014, Volume 19, Issue 3, pp. 349 - 355
In this paper, we present a study on projection representation of extended hand for augmented body interface. Augmented body interface enables a user to... 
augmented body interface | 10-foot user interface | projection-based mixed reality
Journal Article
日本バーチャルリアリティ学会論文誌, ISSN 1344-011X, 2013, Volume 18, Issue 3, pp. 207 - 216
This paper presents a novel radiometric compensation approach that applies a six spectral band projector. Conventional radiometric compensation techniques that... 
Radiometric compensation | six spectral band projector | mixed reality | projection mapping
Journal Article
Eizō Jōhō Media Gakkaishi, ISSN 1342-6907, 2013, Volume 67, Issue 12, pp. J455 - J462
We propose the a process concept of delayed tracking projection (DTP) for handheld projectors, in which (1) a pointer cursor sticks to the optical axis of the... 
ハンドヘルドプロジェクタ | 遅延追従投影 | 目標交差インタフェース
Journal Article
Eizō Jōhō Media Gakkaishi, ISSN 1342-6907, 2011, Volume 65, Issue 12, pp. 1718 - 1722
Journal Article
日本バーチャルリアリティ学会論文誌, ISSN 1344-011X, 2014, Volume 19, Issue 2, pp. 207 - 214
This paper presents a novel shadow interface which has the looser spatial relationship with real shadow. Shadow is a natural extension of our bodies and often... 
large display | Shadow | pointing
Journal Article
日本バーチャルリアリティ学会論文誌, ISSN 1344-011X, 2013, Volume 18, Issue 3, p. 195
Journal Article
Eizō Jōhō Media Gakkaishi, ISSN 1342-6907, 2013, Volume 67, Issue 12, pp. J425 - J433
We introduce a fingertip touch recognition technique for general surfaces and a technique that estimates the direction of force on the basis of processed... 
指先押下方向推定 | 指先押下認識 | 爪色変化
Journal Article
日本バーチャルリアリティ学会論文誌, ISSN 1344-011X, 2012, Volume 17, Issue 3, pp. 261 - 268
This paper presents a method to compute the optimal placement of multiple projectors in projection-based mixed reality (MR). We aim to find the optimal... 
optimal projector placement | projection-based mixed reality | Multiple projection
Journal Article
日本バーチャルリアリティ学会論文誌, ISSN 1344-011X, 2012, Volume 17, Issue 4, pp. 469 - 476
Through two psychophysical studies, we investigate the effect of the shape of a projection surface on the readability of projected characters from a PC... 
annotation | visual effect | readability | Projection-based mixed reality | de-formed character
Journal Article
日本バーチャルリアリティ学会論文誌, ISSN 1344-011X, 2011, Volume 16, Issue 4, pp. 577 - 584
This paper proposes a novel concept of light whose propagating speed is very slow so that human can perceive the propagation of light. We call it hyper slow... 
Hyper slow light | propagating spatio-temporal video
Journal Article
日本バーチャルリアリティ学会論文誌, ISSN 1344-011X, 2011, Volume 16, Issue 1, pp. 3 - 12
This paper aims to extend the concept of interactive surface to everyday objects. In particular, we propose an interactive bookshelf surface to support in situ... 
interactive surface | book search and storage support | projection-based mixed reality
Journal Article
Kandōkon, ISSN 0915-4698, 2006, Volume 17, Issue 3, pp. 93 - 98
... 
Journal Article
日本バーチャルリアリティ学会論文誌, ISSN 1344-011X, 2010, Volume 15, Issue 3, pp. 503 - 512
This paper presents a novel model-based blur compensation and shadow removal method in multi-projection environment. For each vertex of the object's surface,... 
projection-based mixed reality | frequency analysis | PSF (point-spread function) | blur compensation | multi-projector | shadow removal
Journal Article
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