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Computers & Graphics, ISSN 0097-8493, 05/2019, Volume 80, pp. 51 - 62
Two-piece rigid molds are particularly amenable to mass-manufacturing. Arbitrary objects cannot be realized with such a mold, because the cast will collide... 
Casting | Digital fabrication | Computer graphics | COMPUTER SCIENCE, SOFTWARE ENGINEERING | Multimedia industry | Molds | Deformation | Elastoplasticity | Castability
Journal Article
ACM Transactions on Graphics (TOG), ISSN 0730-0301, 07/2018, Volume 37, Issue 4, pp. 1 - 14
Typical design for manufacturing applications requires simultaneous optimization of conflicting performance objectives: Design variations that improve one... 
pareto optimality | shape modeling | design for manufacturing | Design for manufacturing | Pareto optimality | Shape modeling | COMPUTER SCIENCE, SOFTWARE ENGINEERING
Journal Article
ACM Transactions on Graphics (TOG), ISSN 0730-0301, 07/2007, Volume 26, Issue 3, pp. 49 - es
Many textiles do not noticeably stretch under their own weight. Unfortunately, for better performance many cloth solvers disregard this fact. We propose a... 
physically-based modeling | cloth simulation | inextensibility | constrained lagrangian mechanics | stretching | constraints | isometry | Isometry | Constraints | Cloth simulation | Constrained lagrangian mechanics | Inextensibility | Physically-based modeling | Stretching
Journal Article
Computer Graphics Forum, ISSN 0167-7055, 08/2012, Volume 31, Issue 5, pp. 1567 - 1576
We introduce a discrete paradigm for developable surface modeling. Unlike previous attempts at interactive developable surface modeling, our system is able to... 
COMPUTER SCIENCE, SOFTWARE ENGINEERING | MESH SEGMENTATION | DESIGN | BEZIER SURFACES | APPROXIMATION | CURVE | PAPER | PATCHES | B-SPLINE SURFACES | Studies | Topological manifolds | Computer graphics | Energy of formation | Subdivisions | Energy use | Navigation | Mathematical analysis | Bend tests | Interactive | Curvature
Journal Article
ACM Transactions on Graphics, ISSN 0730-0301, 07/2011, Volume 30, Issue 4
We propose an example-based approach for simulating complex elastic material behavior. Supplied with a few poses that characterize a given object, our system... 
Elastic solids | Control | Physically-based simulation | physically-based simulation | elastic solids | COMPUTER SCIENCE, SOFTWARE ENGINEERING | control | Manifolds | Interpolation | Construction | Deformation | Simulation | Anisotropy
Journal Article
Proceedings of the National Academy of Sciences of the United States of America, ISSN 0027-8424, 10/2014, Volume 111, Issue 41, pp. 14663 - 14668
We investigate the deployment of a thin elastic rod onto a rigid substrate and study the resulting coiling patterns. In our approach, we combine precision... 
Amplitude | Geometry | Sewing machines | Radius of curvature | Phase diagrams | Wavelengths | Pipelines | Bending | Critical values | Curvature | Elasticity | Thin rods | elasticity | MULTIDISCIPLINARY SCIENCES | thin rods | Usage | Composite materials | Physical Sciences
Journal Article
ACM Transactions on Graphics (TOG), ISSN 0734-2071, 07/2014, Volume 33, Issue 4, pp. 1 - 9
We present a design system for linkage-based characters, combining form and function in an aesthetically-pleasing manner. Linkage-based character design... 
interactive design | mechanical characters | fabrication | linkage design | animation | Fabrication | Mechanical characters | Animation | Interactive design | Linkage design | COMPUTER SCIENCE, SOFTWARE ENGINEERING | Design engineering | Tasks | Singularities | Mathematical analysis | Mathematical models | Topology | Flexibility | Optimization
Journal Article
The International Journal of Robotics Research, ISSN 0278-3649, 9/2017, Volume 36, Issue 10, pp. 1131 - 1147
This paper aims to democratize the design and fabrication of robots, enabling people of all skill levels to make robots without needing expert domain... 
digital fabrication | Interactive design | concurrent design | data-driven methods | simulation | ROBOTICS | OPTIMIZATION | Locomotion | Design and construction | Analysis | Robots | Design | Three dimensional printing | User satisfaction | Computer simulation | Interactive systems | Designers | Metal sheets | Customizing | Rapid prototyping
Journal Article
ACM Transactions on Graphics (TOG), ISSN 0730-0301, 07/2016, Volume 35, Issue 4, pp. 1 - 15
Many high-level geometry processing tasks rely on low-level constructive solid geometry operations. Though trivial for implicit representations, boolean... 
arrangements | booleans | constructive solid geometry | Constructive solid geometry | Arrangements | Booleans | COMPUTER SCIENCE, SOFTWARE ENGINEERING
Journal Article
ACM Transactions on Graphics (TOG), ISSN 0730-0301, 07/2018, Volume 37, Issue 4, pp. 1 - 14
Developable surfaces are those that can be made by smoothly bending flat pieces without stretching or shearing. We introduce a definition of developability for... 
discrete differential geometry | developable surface modeling | digital geometry processing | Developable surface modeling | Discrete differential geometry | Digital geometry processing | SPACE | COMPUTER SCIENCE, SOFTWARE ENGINEERING | SURFACE
Journal Article
ACM Transactions on Graphics, ISSN 0730-0301, 07/2011, Volume 30, Issue 4
We present a novel interactive tool for garment design that enables, for the first time, interactive bidirectional editing between 2D patterns and 3D... 
COMPUTER SCIENCE, SOFTWARE ENGINEERING | MEMBRANES | CLOTH | DESIGN | SIMULATION | Interactive | Editing | Tools | On-line systems | Garments | Drape | Two dimensional | Three dimensional
Journal Article
ACM Transactions on Graphics, ISSN 0730-0301, 08/2008, Volume 27, Issue 3, p. 1
We present a discrete treatment of adapted framed curves, parallel transport, and holonomy, thus establishing the language for a discrete geometric model of... 
Rods | Discrete differential geometry | Strands | Discrete holonomy | COMPUTER SCIENCE, SOFTWARE ENGINEERING | NUMBER | INSTABILITY | DYNAMICS | rods | discrete differential geometry | discrete holonomy | SIMULATION | strands
Journal Article
ACM Transactions on Graphics (TOG), ISSN 0730-0301, 07/2018, Volume 37, Issue 2, pp. 1 - 13
In geometry processing, smoothness energies are commonly used to model scattered data interpolation, dense data denoising, and regularization during shape... 
denoising | Geometry processing | Laplacian energy | smoothing | Hessian energy | Smoothing | Denoising | COMPUTER SCIENCE, SOFTWARE ENGINEERING | FIELDS | de-noising | PARTIAL-DIFFERENTIAL-EQUATION
Journal Article
ACM Transactions on Graphics (TOG), ISSN 0730-0301, 07/2016, Volume 35, Issue 4, pp. 1 - 14
A reconfigurable is an object or collection of objects whose transformation between various states defines its functionality or aesthetic appeal. For example,... 
computational design | Computational design | COMPUTER SCIENCE, SOFTWARE ENGINEERING | CONTACT
Journal Article
ACM Transactions on Graphics (TOG), ISSN 0734-2071, 07/2014, Volume 33, Issue 4, pp. 1 - 11
We present a triangle mesh-based technique for tracking the evolution of three-dimensional multimaterial interfaces undergoing complex deformations. It is the... 
topology change | surface tracking | nonmanifold meshes | multimaterial flows | Nonmanifold meshes | Topology change | Multimaterial flows | Surface tracking | TOPOLOGY | FRONT-TRACKING | FLUID SIMULATION | ROBUST TREATMENT | 3 DIMENSIONS | COLLISIONS | COMPUTER SCIENCE, SOFTWARE ENGINEERING | 3-DIMENSIONAL GRAIN-GROWTH | EVOLUTION | INTERFACE TRACKING | DYNAMICS
Journal Article
IEEE Transactions on Visualization and Computer Graphics, ISSN 1077-2626, 03/2016, Volume 22, Issue 3, pp. 1302 - 1313
Mosaics are widely used for surface decoration to produce appealing visual effects. We present a method for synthesizing digital surface mosaics with... 
Polygon Containment | Irregular Packing | Layout | Simulated Mosaics | Containers | Visual effects | Surface Tessellation | Partitioning algorithms | Optimization | COMPUTER SCIENCE, SOFTWARE ENGINEERING | surface tessellation | polygon containment | OBJECTS | Simulated mosaics | irregular packing | Permutations | Mosaics | Tiles | Combinatorial analysis | Design optimization
Journal Article
ACM Transactions on Graphics (TOG), ISSN 0730-0301, 01/2014, Volume 33, Issue 1, pp. 1 - 12
We introduce an algorithm to synthesize missing geometry for a given triangle mesh that has "holes." Similarly to previous work, the algorithm is context based... 
Surface completion | hole filling | Hole filling | COMPUTER SCIENCE, SOFTWARE ENGINEERING | SHAPE | Algorithms | MESHES | GEOMETRY COMPLETION | RESTORATION | Synthesis | Triangles | Coherence
Journal Article
ACM Transactions on Graphics (TOG), ISSN 0730-0301, 07/2009, Volume 28, Issue 3, pp. 1 - 6
Transferring existing mesh deformation from one character to another is a simple way to accelerate the laborious process of mesh animation. In many cases, it... 
rigging | deformation | animation | Rigging | Animation | Deformation | COMPUTER SCIENCE, SOFTWARE ENGINEERING
Journal Article
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