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ACM Transactions on Graphics (TOG), 07/2017, Volume 36, Issue 4
Journal Article
Computer Graphics Forum, ISSN 0167-7055, 12/2019
Journal Article
Fish and Shellfish Immunology, ISSN 1050-4648, 06/2019, Volume 89, pp. 647 - 659
Organisms possess a cellular antioxidant defense system inclusive of ROS scavengers to maintain the homeostasis of antioxidant levels. Catalase is a major ROS... 
Hippocampus abdominalis | Cell viability | Hydrogen peroxide | Immune challenge | Catalase | Index Medicus
Journal Article
Computers & Graphics, ISSN 0097-8493, 02/2018, Volume 70, p. 1
We propose a new as-rigid-as-possible approach to the real-time simulation of physics-based deformable models for interactive applications such as computer... 
Global optimization | Deformation | Simulation | Computer simulation | Computer graphics | Dynamic stability | Two dimensional models | Electronic & video games | Formability | Real time | Three dimensional models | Extreme values
Journal Article
Gene, ISSN 0378-1119, 02/2018, Volume 642, p. 324
To access, purchase, authenticate, or subscribe to the full-text of this article, please visit this link: http://dx.doi.org/10.1016/j.gene.2017.11.042 Natural... 
Antioxidants | Brain | Cysteine | Analysis | Liver | DNA | Genetic research | Phylogeny | Recombinant proteins | Mitogens | Insulin | Protein binding
Journal Article
Computer Graphics Forum, ISSN 0167-7055, 10/2019, Volume 38, Issue 7, pp. 225 - 234
Figure skating is one of the most popular ice sports at the Winter Olympic Games. The skaters perform several skating skills to express the beauty of the art... 
CCS Concepts | Theory of computation → Reinforcement learning | Computing methodologies → Physical simulation | Motion processing | COMPUTER SCIENCE, SOFTWARE ENGINEERING | CONTROLLERS | Robust control | Simulation | Skills | Figure skating | Scandals | Crossovers | Trajectory optimization | Olympic Games | Skating | Motion perception
Journal Article
Computer Graphics Forum, ISSN 0167-7055, 05/2016, Volume 35, Issue 2, pp. 103 - 113
The behavioral structure of human movements is imposed by multiple sources, such as rules, regulations, choreography, habits, and emotion. Our goal is to... 
COMPUTER SCIENCE, SOFTWARE ENGINEERING | Markov processes | Monte Carlo method | Animation | Behavior | Society | Markov analysis | Monte Carlo simulation | Computer graphics | Human motion | Algorithms | Boards | Movements | Semantics | Grammars | Three dimensional
Journal Article
ACM Transactions on Graphics (TOG), ISSN 0730-0301, 11/2019, Volume 38, Issue 6, pp. 1 - 12
Recently, deep reinforcement learning (DRL) has attracted great attention in designing controllers for physics-based characters. Despite the recent success of... 
deep learning | character animation | locomotion control | physics-based simulation and control | neural network | reinforcement learning | Character Animation | Locomotion Control | COMPUTER SCIENCE, SOFTWARE ENGINEERING | Neural Network | Reinforcement Learning | Physics-based Simulation and Control | Deep Learning
Journal Article
Fisheries and Aquatic Sciences, ISSN 2234-1757, 12/2019, Volume 22, Issue 1, pp. 1 - 8
Abstract Olive flounder (Paralichthys olivaceus) is the major species developed for aquaculture in South Korea. Over the long history of olive flounder... 
Identification and classification | Vibrio | Vibriosis in aquaculture | Vibrio population distribution | Olive flounder | 16S rRNA bacterial identification | Aquaculture bacterial disease
Journal Article
Vaccine, ISSN 0264-410X, 2017, Volume 35, Issue 30, pp. 3691 - 3699
Journal Article
ACM Transactions on Graphics (TOG), ISSN 0730-0301, 07/2016, Volume 35, Issue 4, pp. 1 - 12
Journal Article
ACM Transactions on Graphics (TOG), ISSN 0730-0301, 11/2017, Volume 36, Issue 6, pp. 1 - 13
Imaginary winged creatures in computer animation applications are expected to perform a variety of motor skills in a physically realistic and controllable... 
deep learning | physics-based control | character animation | flapping flight | neural network | physics simulation | reinforcement learning | Character Animation | Neural Network | Flapping Flight | Physics Simulation | Physics-based Control | Reinforcement Learning | Deep Learning | COMPUTER SCIENCE, SOFTWARE ENGINEERING
Journal Article
ACM Transactions on Graphics (TOG), ISSN 0730-0301, 07/2019, Volume 38, Issue 4, pp. 1 - 13
Journal Article
ACM Transactions on Graphics (TOG), ISSN 0730-0301, 07/2007, Volume 26, Issue 3, pp. 107 - es
Physically based simulation of human motions is an important issue in the context of computer animation, robotics and biomechanics. We present a new technique... 
biped walk and balance | motion capture | physically based simulation | controller learning | human motion | Controller learning | Motion capture | Human motion | Biped walk and balance | Physically based simulation
Journal Article
Journal Article
ACM Transactions on Graphics (TOG), ISSN 0730-0301, 01/2019, Volume 37, Issue 6, pp. 1 - 10
We present an approach that learns to act from raw motion data for interactive character animation. Our motion generator takes a continuous stream of control... 
deep learning | motion grammar | character animation | recurrent neural network | interactive motion control | multi-objective control | COMPUTER SCIENCE, SOFTWARE ENGINEERING | Character animation
Journal Article
Comparative Biochemistry and Physiology - A Molecular and Integrative Physiology, ISSN 1095-6433, 10/2011, Volume 160, Issue 2, pp. 221 - 228
The present study aimed to test the effects of melatonin on oxidative stress in the yellowtail clownfish, Amphiprion clarkii, as produced by light emitting... 
Oxidative stress | Melatonin | Light spectrums | Light emitting diodes | Yellowtail clownfish
Journal Article
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