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2017, MediaMatters, ISBN 9089647724, 160 pages
In recent decades a closer relation has arisen between games and activism, between games and war, between games and the city - what can be called as a... 
Social aspects | Video games
Book
Leonardo, ISSN 0024-094X, 1/2001, Volume 34, Issue 3, pp. 221 - 226
The subject matter of this article emerged in part out of research for the author's thesis project and first game patch, Madame Polly, a "first-person shooter... 
Women | Horror fiction | Games | Virtual reality | General Note | Internet | Gender identity | Computer games | Virtual avatars | Queer culture | Polygons | Sex role | Croft, Lara (Fictitious character) | Social aspects | ART | interactive fiction | heroine | fiction | genres | computer games
Journal Article
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