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Computers and education, ISSN 0360-1315, 07/2014, Volume 76, pp. 158 - 167
Habit | Loneliness | College adjustment | Social network sites | Facebook | Education & Educational Research | Computer Science, Interdisciplinary Applications | Social Sciences | Technology | Computer Science | Science & Technology | Academic achievement | Technology application | Usage | Analysis | Educational research | College environment | Social aspects | Student adjustment | Online social networks
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Computer supported cooperative work, ISSN 0925-9724, 2020, Volume 29, Issue 6, pp. 795 - 825
Livestreaming | Self-presentation | Gender | Sexuality | Computer Science, Interdisciplinary Applications | Technology | Computer Science | Science & Technology | School construction | Gender identity | Sex (Psychology) | Analysis | Digital media | Gender aspects | Technology assessment | Streaming media | Representations
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Computers in human behavior, ISSN 0747-5632, 07/2012, Volume 28, Issue 4, pp. 1307 - 1314
Cultural effects | Social network games | Expected outcomes | Collectivism | Individualism | Psychology, Multidisciplinary | Psychology, Experimental | Social Sciences | Psychology | Fundamental and applied biological sciences. Psychology | Social psychology | Psychology. Psychoanalysis. Psychiatry | Social structure and organization | Psychology. Psychophysiology | Biological and medical sciences | Social interactions. Communication. Group processes | Social networks | Buying | Games | Markers | Digital | Human behavior | Orientation | Culture
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Computer supported cooperative work, ISSN 0925-9724, 12/2018, Volume 27, Issue 3, pp. 1019 - 1050
Distributed teams | eSports | Computer-mediated collaboration | Computer Science | User Interfaces and Human Computer Interaction | Virtual teams | Electronic sports | Social Sciences, general | Psychology, general | Computer Science, general | Team formation | Team coordination | Computer Science, Interdisciplinary Applications | Technology | Science & Technology | Professional relationships | Qualitative research | Teams | Virtual organization
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One Click, Many Meanings: Interpreting Paralinguistic Digital Affordances in Social Media
Journal of broadcasting & electronic media, ISSN 0883-8151, 01/2016, Volume 60, Issue 1, pp. 171 - 187
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Journal of broadcasting & electronic media, ISSN 0883-8151, 04/2019, Volume 63, Issue 2, pp. 250 - 267
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Sex roles, ISSN 0360-0025, 8/2011, Volume 65, Issue 3, pp. 198 - 207
Video games | Gender stereotype | Gender representation | Sociology | Psychology | Gender Studies | Race representation | Medicine/Public Health, general | Casual games | Content analysis | Psychology, Social | Women's Studies | Social Sciences | Psychology, Developmental | Fundamental and applied biological sciences. Psychology | Social psychology | Psychology. Psychoanalysis. Psychiatry | Psychology. Psychophysiology | Biological and medical sciences | Social role. Sex role | Social attribution, perception and cognition | Sex (Biology) | Online games | Social aspects | Race | Portrayals | Gender differences | Computer & video games | Gender studies
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Telematics and informatics, ISSN 0736-5853, 11/2019, Volume 44, p. 101262
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Computers in human behavior, ISSN 0747-5632, 06/2018, Volume 83, pp. 24 - 31
Disagreement | Cross-cutting exposure | Political participation | Political conversation | Facebook | Social media | Psychology, Multidisciplinary | Psychology, Experimental | Social Sciences | Psychology | Digital media | Cutting | News | Norms | Social networks | Politics | Exposure | Citizen participation
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Games and culture, ISSN 1555-4120, 1/2020, Volume 15, Issue 1, pp. 73 - 88
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Computers in human behavior, ISSN 0747-5632, 2011, Volume 27, Issue 6, pp. 2322 - 2329
Social network sites | Communication technology | Facebook | Uses and gratifications | Psychology, Multidisciplinary | Psychology, Experimental | Social Sciences | Psychology | Fundamental and applied biological sciences. Psychology | Biological and medical sciences | Social psychology | Psychology. Psychoanalysis. Psychiatry | Social interactions. Communication. Group processes | Psychology. Psychophysiology | Online social networks | Computer simulation | Students | Tools | Collection | Social networks | Mathematical models | Human behavior | Walls
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Personal and ubiquitous computing, ISSN 1617-4909, 4/2019, Volume 23, Issue 2, pp. 269 - 278
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