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IEEE Transactions on Visualization and Computer Graphics, ISSN 1077-2626, 09/2018, Volume 24, Issue 9, pp. 2610 - 2621
We present a system for converting a fully panoramic (360 degree) video into a normal field-of-view (NFOV) hyperlapse for an optimal viewing experience. Our... 
Visualization | Three-dimensional displays | Computational modeling | Semantics | Two dimensional displays | video stabilization | Cameras | Rendering (computer graphics) | spatial-temporal saliency | semantic segmentation | hyperlapse | 360 degree videos | COMPUTER SCIENCE, SOFTWARE ENGINEERING | MODEL | Two dimensional models | Smoothness | Salience | Optimization
Journal Article
by Kopf, J
ACM TRANSACTIONS ON GRAPHICS, ISSN 0730-0301, 11/2016, Volume 35, Issue 6
We present a hybrid 3D-2D algorithm for stabilizing 360 ffi video using a deformable rotation motion model. Our algorithm uses 3D analysis to estimate the... 
COMPUTER SCIENCE, SOFTWARE ENGINEERING | video stabilization | 360 video
Journal Article
IEICE Transactions on Information and Systems, ISSN 0916-8532, 2019, Volume E102.D, Issue 3, pp. 666 - 669
Virtual Reality (VR) 360 degree video has ultra-high definition. Reducing the coding complexity becomes a key consideration in coding algorithm design. In this... 
360 degree video | CMP format | HEVC | fast intra coding | COMPUTER SCIENCE, SOFTWARE ENGINEERING | COMPUTER SCIENCE, INFORMATION SYSTEMS | Algorithms | Statistical analysis | Coding | Virtual reality | Decision analysis | Forecasting | High definition
Journal Article
Frontiers in Psychology, ISSN 1664-1078, 10/2018, Volume 9, p. 1878
How best to measure memory in a reliable and valid way has been intensely debated in neuropsychological literature. Specifically, classical neuropsychological... 
Ecological validity | Memory | 360° videos | Assessment | Virtual reality | Research validity | Usage | Episodic memory | Analysis | assessment | virtual reality | memory | ecological validity
Journal Article
Proceedings of SPIE - The International Society for Optical Engineering, ISSN 0277-786X, 2017, Volume 10396
Conference Proceeding
Journal of Surgical Education, ISSN 1931-7204, 07/2018, Volume 75, Issue 4, pp. 993 - 1000
Although two-dimensional (2D) and three-dimensional videos have traditionally provided foundations for reviewing operative procedures, the recent 360º format... 
resident training | virtual reality | Operative recording | Interpersonal and Communication Skills | Medical Knowledge | 360° videos | Cross-Over Studies | Single-Blind Method | Cholecystectomy, Laparoscopic - education | Video Recording - instrumentation | Humans | Ireland | Attention | Education, Medical, Undergraduate | Adult | Female | Male | Surveys and Questionnaires
Journal Article
Procedia Computer Science, ISSN 1877-0509, 2018, Volume 138, pp. 441 - 453
While the popularity of virtual reality (VR) grows in a wide range of application contexts – e.g. entertainment, training, cultural heritage and medicine –,... 
Multimedia | Spatialized Sound | Immersive Digital Panoramas | 3D model | Prototyping | 360° Videos Editing | 3D text | Virtual Reality
Journal Article
International Journal on Interactive Design and Manufacturing, ISSN 1955-2513, 2019, Volume 13, Issue 2, pp. 729 - 742
Journal Article
PROCEEDINGS OF THE IEEE, ISSN 0018-9219, 04/2019, Volume 107, Issue 4, pp. 639 - 650
In recent years, virtual reality and augmented reality applications have seen a significant increase in popularity. This is due to multiple technology trends.... 
content delivery | virtual reality (VR) | LAYER | 360 degrees videos | ENGINEERING, ELECTRICAL & ELECTRONIC
Journal Article
by Kang, K and Cho, S
ACM TRANSACTIONS ON GRAPHICS, ISSN 0730-0301, 07/2019, Volume 38, Issue 4
A common way to view a 360 degrees video on a 2D display is to crop and render a part of the video as a normal field-of-view (NFoV) video. While users can... 
COMPUTER SCIENCE, SOFTWARE ENGINEERING | spherical panorama | user interaction | 360 degrees video | 360 degrees video navigation
Journal Article
ACM TRANSACTIONS ON GRAPHICS, ISSN 0730-0301, 08/2018, Volume 37, Issue 4
Although 360 degrees cameras ease the capture of panoramic footage, it remains challenging to add realistic 360 degrees audio that blends into the captured... 
COMPUTER SCIENCE, SOFTWARE ENGINEERING | SOUND | EFFICIENT | 360 degrees videos | ambisonic audio
Journal Article
Proceedings of the 8th ACM on multimedia systems conference, 06/2017, pp. 27 - 37
360 degree video is anew generation of video streaming technology that promises greater immersiveness than standard video streams. This level of immersiveness... 
offset cubic projection | visual quality | adaptive streaming | 360 degree video streaming | Adaptive streaming | Visual quality | Offset cubic projection
Conference Proceeding
by Zhang, YQ and Dai, F and Ma, YK and Li, HL and Zhao, Q and Zhang, YD
IEEE JOURNAL OF SELECTED TOPICS IN SIGNAL PROCESSING, ISSN 1932-4553, 01/2020, Volume 14, Issue 1, pp. 27 - 37
Panoramic videos are becoming more and more easily obtained for common users. Although these videos have 360 field of view, they are usually displayed with... 
Gaussian priors | MODELS | cube map | residual attention | global feature | Saliency prediction | optical flow | 360 degrees videos | ENGINEERING, ELECTRICAL & ELECTRONIC
Journal Article
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, ISSN 1077-2626, 04/2017, Volume 23, Issue 4, pp. 1302 - 1311
This paper presents a novel immersive system called MR360 that provides interactive mixed reality (MR) experiences using a conventional low dynamic range (LDR)... 
COMPUTER SCIENCE, SOFTWARE ENGINEERING | image based shadowing | 360 degrees panoramic video | SCENES | image based lighting | CAMERA | Mixed reality rendering
Journal Article
ACM TRANSACTIONS ON MULTIMEDIA COMPUTING COMMUNICATIONS AND APPLICATIONS, ISSN 1551-6857, 08/2019, Volume 15, Issue 2
The recent Omnidirectional MediA Format (OMAF) standard, which specifies the delivery of 360 degrees video content, supports only equirectangular projection... 
COMPUTER SCIENCE, SOFTWARE ENGINEERING | adaptive streaming | OMAF | Virtual reality | 360 degrees video coding and streaming | COMPUTER SCIENCE, INFORMATION SYSTEMS | COMPUTER SCIENCE, THEORY & METHODS | HEVC
Journal Article
IEEE Transactions on Visualization and Computer Graphics, ISSN 1077-2626, 05/2019, Volume 25, Issue 5, pp. 1919 - 1927
Journal Article
by Fan, CL and Lo, WC and Pai, YT and Hsu, CH
ACM COMPUTING SURVEYS, ISSN 0360-0300, 09/2019, Volume 52, Issue 4
Head-mounted displays and 360 degrees videos have become increasingly more popular, delivering a more immersive viewing experience to end users. Streaming 360... 
IMAGES | Virtual reality | video streaming | COMPUTER SCIENCE, THEORY & METHODS | 360 degrees videos | PREDICTION
Journal Article
by Tang, CZ and Wang, O and Liu, F and Tan, P
ACM TRANSACTIONS ON GRAPHICS, ISSN 0730-0301, 04/2019, Volume 38, Issue 2
Three-hundred-sixty-degree (360 degrees video provides an immersive experience for viewers, allowing them to freely explore the world by turning their head.... 
COMPUTER SCIENCE, SOFTWARE ENGINEERING | video stabilization | RELATIVE POSE | re-cinematography | 360 video
Journal Article
by Liu, Q and Homma, R and Iki, K
TRANSPORTATION RESEARCH PART A-POLICY AND PRACTICE, ISSN 0965-8564, 02/2020, Volume 132, pp. 205 - 213
With the increase in the number of cyclists, a method to evaluate the satisfaction of cyclists has become necessary. Previous studies in Europe and America... 
ENVIRONMENTS | Multinomial ordered logit regression model | TRANSPORTATION | Random parameters multinomial ordered logit regression model | VIRTUAL-REALITY | LEVEL | 360 degrees videos | Cyclists' satisfaction | Paved shoulder | TRANSPORTATION SCIENCE & TECHNOLOGY | SERVICE | ECONOMICS | Sidewalks
Journal Article
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