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2008, 2nd ed., ISBN 9780240809748, xx, 470
Master the craft of game design so you can create that elusive combination of challenge, competition, and interaction that players seek. This design workshop... 
Design | Programming | Computer games | Computer graphics | Animation | Gaming | Games
Book
2015, ISBN 0321933168, xxxi, 908 pages
"This guide illuminates the basic tenets of game design and presents a detailed, project-based introduction to game prototyping and development, using both... 
Design | Video games | Three-dimensional display systems | Unity (Electronic resource) | Programming | Development | Application software | Computer games | C# (Computer program language)
Book
2014, 2nd edition., ISBN 1118877160, xii, 535 pages
Book
2009, ISBN 9781568814131, xx, 860
Book
2009, 2, ISBN 0123747317, 896
Creating robust artificial intelligence is one of the greatest challenges for game developers, yet the commercial success of a game is often dependent upon the... 
Animation | Gaming | Games | Programming | Computer games | Game Development | Game Programming | Artificial intelligence | Computer animation
eBook
2014, ISBN 9781430265382, xxxi, 410 pages
Building JavaScript Games teaches game programming through a series of engaging, arcade-style games that quickly expand your JavaScript and HTML5 skills.... 
JavaScript (Computer program language) | Development | Programming | Application software | Computer games | Computer programs | Software Engineering/Programming and Operating Systems | Game Development | Computer Science
Book
02/2018, ISBN 9781498788748, 532
This book is aimed at giving novice coders an understanding of the methods and techniques used in professional games development. Designed to help develop and... 
Computer games | COMPUTERSCIENCEnetBASE | C++ | STMnetBASE | SCI-TECHnetBASE | INFORMATIONSCIENCEnetBASE | graphics | Computer Graphics & Visualization | coding | SBC | Computer graphics | Graphics API | Open GLES | Game Development | Gaming | C (Computer program language) | C++ (Computer program language) | Computer games-Programming
eBook
2016, ISBN 1484225228, 282
Go through the steps necessary to create high-speed 2D retro-style games. This easy-to-read-and-follow one of a kind book on BlitzMax game programming also... 
Computer games-Programming | Game Development | Computer Science | Electronic games
eBook
2007, ISBN 9780240807881, xviii, 246
How to create a simulation where participants have a sense of freedom and personal control while still maintaining the structure necessary for an effective... 
Programming | Computer games | Digital computer simulation | Animation | Computer games - Programming
Book
2009, ISBN 0123743281, xvii, 358
"Game Feel" exposes "feel" as a hidden language in game design that no one has fully articulated yet. The language could be compared to the building blocks of... 
Design | Programming | Human-computer interaction | Computer games | Animation | Gaming | Games | Programming. Computer games | Design. Human-computer interaction
Book
2017, Second edition., ISBN 1119259762, xxi, 389 pages
The essential guide to solving algorithmic and networking problems in commercial computer games, revised and extended Algorithms and Networking for Computer... 
Computer algorithms | Programming | Computer games | Computer networks
Book
2019, 1, ISBN 9781484250723, 239
Create stunning 3D games in a short amount of time using Amazon Lumberyard, a free and exciting game development platform. This book is a ground-up,... 
Computer games | Amazon.com (Firm) | Game Programming | Programming Languages, Compilers, Interpreters | Game Development | Computer Science
eBook
2014, 1, Technology in action, ISBN 9781430267799, 612
Unity for Absolute Beginners walks you through the fundamentals of creating a small third-person shooter game with Unity. Using the free version of Unity to... 
Computer games | Computer games-Programming | Unity | Unity Technologies | Game Development | Game Programming | Computer Science, general | Computer Science | Multimedia Information Systems | Three-dimensional display systems | Design | Programming | Video games
eBook
2010, 2nd ed., ISBN 0123819768, xxix, 522
Physics is really important to game programmers who need to know how to add physical realism to their games. They need to take into account the laws of physics... 
Programming | Data processing | Computer games | Physics | Animation | Gaming & Animation | Gaming | Games
Book
2016, Fourth edition., ISBN 1119264367, 293 pages
Learn the Raspberry Pi 3 from the experts! Raspberry Pi User Guide, 4th Edition is the "unofficial official" guide to everything Raspberry Pi 3. Written by the... 
Microcomputers | Programming | Computer programming | Raspberry Pi (Computer)
Book
2013, 4th ed., ISBN 1133776574, xliii, 911
Book
2015, 1, ISBN 1484206517, 380
Swift Game Programming for Absolute Beginners teaches Apple's Swift language in the context of four, fun and colorful games. Learn the Swift 2.0 language, and... 
Programming languages (Electronic computers) | Computer games-Programming | Apple | Swift | Apple/iOS | Programming Languages, Compilers, Interpreters | Computer Science | Development | Programming | Swift (Computer program language) | Application software | Computer games
eBook
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