X
Search Filters
Format Format
Format Format
X
Sort by Item Count (A-Z)
Filter by Count
Newspaper Article (135632) 135632
Book / eBook (60577) 60577
Journal Article (48155) 48155
Magazine Article (23722) 23722
Trade Publication Article (12831) 12831
Newsletter (9055) 9055
Transcript (5175) 5175
Conference Proceeding (4613) 4613
Patent (3424) 3424
Publication (3136) 3136
Report (2467) 2467
Government Document (2065) 2065
Book Chapter (2025) 2025
Dissertation (1645) 1645
Web Resource (1430) 1430
Book Review (1229) 1229
Paper (450) 450
Reference (127) 127
Journal / eJournal (75) 75
Data Set (47) 47
Streaming Video (39) 39
Market Research (6) 6
Video Recording (6) 6
Music Score (5) 5
Audio Recording (1) 1
Audio Tape (1) 1
Compact Disc (1) 1
Computer File (1) 1
Electronic Resource (1) 1
Newspaper (1) 1
Standard (1) 1
more...
Subjects Subjects
Subjects Subjects
X
Sort by Item Count (A-Z)
Filter by Count
electronic books (54318) 54318
consumer electronics industry (53494) 53494
electronics industry (36611) 36611
electronic commerce (32078) 32078
consumer electronics (18248) 18248
engineering, electrical & electronic (17631) 17631
electronic games (17436) 17436
internet (16692) 16692
history (16153) 16153
electronic mail systems (15885) 15885
multi-user (14166) 14166
general (13705) 13705
computer & video games (12403) 12403
games (12096) 12096
product introduction (11762) 11762
video game industry (11711) 11711
video games (11667) 11667
computer science (10735) 10735
computer software industry (9827) 9827
united states (9482) 9482
computers (8497) 8497
telecommunications (8373) 8373
management (7917) 7917
marketing (7734) 7734
political science (7616) 7616
education (7456) 7456
social networks (7427) 7427
electronics (7257) 7257
web sites (6754) 6754
analysis (6644) 6644
patents (6569) 6569
studies (6544) 6544
social science (6506) 6506
smartphones (6502) 6502
electronic book readers (6271) 6271
usage (6237) 6237
computer science, information systems (6164) 6164
software (6154) 6154
algorithms (6041) 6041
social aspects (6003) 6003
research (5947) 5947
computer industry (5880) 5880
methods (5802) 5802
technology (5706) 5706
electronic & video games (5405) 5405
game theory (5353) 5353
software industry (5335) 5335
business & economics (5309) 5309
intellectual property (5260) 5260
sports (5248) 5248
entertainment industry (5102) 5102
equipment and supplies (5049) 5049
retail stores (5001) 5001
service introduction (4927) 4927
engineering (4815) 4815
artificial intelligence (4756) 4756
history and criticism (4700) 4700
online entertainment (4601) 4601
economics (4383) 4383
congresses (4382) 4382
philosophy (4366) 4366
electronic books. -- local (4319) 4319
aufsatzsammlung (4291) 4291
competition (4163) 4163
historia (4128) 4128
design (4116) 4116
computer networks (4052) 4052
innovations (4045) 4045
mathematics (4016) 4016
electronic components industry (3981) 3981
information technology (3904) 3904
electronic publishing (3895) 3895
inventors (3877) 3877
business (3857) 3857
shopping (3855) 3855
20th century (3759) 3759
data processing (3714) 3714
physics (3699) 3699
forecasts and trends (3684) 3684
politics and government (3648) 3648
product development (3641) 3641
investments (3603) 3603
students (3580) 3580
mathematical models (3551) 3551
social sciences (3525) 3525
psychology (3437) 3437
science (3423) 3423
jstor-dda (3411) 3411
consumers (3401) 3401
reference (3397) 3397
literary criticism (3372) 3372
amusements (3329) 3329
histoire (3313) 3313
ebl-pda (3306) 3306
books (3287) 3287
sociology (3285) 3285
networks (3264) 3264
computer communication networks (3233) 3233
computer entertainment systems (3223) 3223
motion pictures (3202) 3202
more...
Library Location Library Location
Library Location Library Location
X
Sort by Item Count (A-Z)
Filter by Count
Robarts - Stacks (27577) 27577
Collection Dvlpm't (Acquisitions) - Vendor file (12798) 12798
UofT at Mississauga - Stacks (8609) 8609
UofT at Scarborough - Stacks (6210) 6210
UTL at Downsview - May be requested (4098) 4098
Gerstein Science - Stacks (3517) 3517
Victoria University E.J. Pratt - Stacks (3413) 3413
St. Michael's College (John M. Kelly) - 2nd Floor (3350) 3350
Trinity College (John W Graham) - Stacks (3040) 3040
Engineering & Comp. Sci. - Stacks (2427) 2427
Collection Dvlpm't (Acquisitions) - Closed Orders (2384) 2384
OISE - Stacks (2172) 2172
Online Resources - Online (2012) 2012
New College (Ivey) - Stacks (995) 995
St. Michael's College (John M. Kelly) - 3rd Floor (940) 940
Law (Bora Laskin) - Stacks (903) 903
University College (Laidlaw) - Stacks (750) 750
Music - Stacks (615) 615
Innis College - Stacks (517) 517
Faculty of Information - Stacks (515) 515
Mathematical Sciences - Stacks (450) 450
Knox College (Caven) - Stacks (426) 426
Pontifical Inst. Mediaeval Studies - Library use only (407) 407
Victoria University Emmanuel College - Stacks (387) 387
Victoria University E.J. Pratt - Reference (362) 362
Regis College - Stacks (335) 335
Royal Ontario Museum - Stacks (299) 299
Earth Sciences (Noranda) - Stacks (275) 275
OISE - Curriculum Resources (266) 266
Indust. Rel's & Hum. Resources (Newman) - Library use only (261) 261
Architecture Landscape (Shore + Moffat) - Stacks (249) 249
St. Augustine's Seminary - Stacks (236) 236
Robarts - Library use only (225) 225
UofT Schools - Stacks (219) 219
Robarts - Reference (202) 202
Thomas Fisher Rare Book - Rare Book (201) 201
Criminology - Stacks (190) 190
Trinity College (John W Graham) - Reference (184) 184
Trinity College (John W Graham) - Storage (173) 173
Thomas Fisher Rare Book - May be requested at Fisher (151) 151
Victoria University CRRS - Library use only (146) 146
UofT at Mississauga - Reference (143) 143
Business (Joseph L Rotman) - Stacks (129) 129
Physics - Stacks (95) 95
Faculty of Information - May be requested in 6-10 wks (91) 91
Richard Charles Lee Canada-Hong Kong - Library use only (83) 83
Institute for Christian Studies - Stacks (82) 82
UofT at Scarborough - Withdrawn (81) 81
Providence Healthcare - Stacks (79) 79
Baycrest Hospital - Stacks (75) 75
Robarts - Searching (69) 69
Robarts - Not Returned (67) 67
Astronomy & Astrophysics - Ask at library (64) 64
Art - Library use only (60) 60
St. Michael's College (John M. Kelly) - Reference (60) 60
Sunnybrook Health Sciences Centre - Sunnybrook Stacks (60) 60
UofT at Mississauga - May be requested in 6-10 wks (60) 60
Robarts - Storage (57) 57
Holland Bloorview Kids Rehabilitation - Stacks (54) 54
Aerospace - Stacks (49) 49
Engineering & Comp. Sci. - May be requested in 6-10 wks (48) 48
Engineering & Comp. Sci. - Missing (47) 47
Scarborough Hospital - General (46) 46
OISE - May be requested in 6-10 wks (45) 45
Gerstein Science - Reference (44) 44
Collection Dvlpm't (Acquisitions) - Cancelled Order (43) 43
Robarts - Course Reserves (41) 41
Royal Ontario Museum - Far Eastern (41) 41
UofT at Mississauga - Missing (39) 39
OISE - Children's Literature (35) 35
St. Michael's Hospital - Stacks (35) 35
Gerstein Science - Circulation Desk (33) 33
Robarts - May be requested in 6-10 wks (30) 30
Gerstein Science - Missing (28) 28
Markham Stouffville Hospital - Stacks (28) 28
OISE - Reference (28) 28
OISE - Missing (27) 27
Pontifical Inst. Mediaeval Studies - Reference (27) 27
St. Augustine's Seminary - Reference (27) 27
UofT at Scarborough - May be requested in 6-10 wks (27) 27
Baycrest Hospital - Resident/Client Library (26) 26
Massey College (Robertson Davies) - Rare Book (26) 26
Credit Valley Hospital - Stacks (25) 25
Stacks (25) 25
Law (Bora Laskin) - Reserve desk (24) 24
Scarborough Hospital - Birchmount (24) 24
Victoria University E.J. Pratt - Northrop Frye (24) 24
Music - Protected Material (23) 23
OISE - Lost (23) 23
University College (Laidlaw) - May be requested in 6-10 wks (21) 21
UofT Schools - Special Collections (21) 21
Toronto East General Hospital - Stacks (20) 20
West Park Healthcare Centre - Stacks (20) 20
Knox College (Caven) - Reference (19) 19
Map & Data - Map Collection (19) 19
Music - Reference (19) 19
Robarts - Government Pubs (19) 19
Victoria University Emmanuel College - Reference (18) 18
Chemistry (A D Allen) - Stacks (17) 17
Regis College - Reference (17) 17
more...
Language Language
Language Language
X
Sort by Item Count (A-Z)
Filter by Count
English (302513) 302513
French (2237) 2237
Spanish (2125) 2125
German (1661) 1661
Portuguese (979) 979
Japanese (831) 831
Chinese (494) 494
Italian (238) 238
Czech (206) 206
Latin (169) 169
Korean (130) 130
Russian (115) 115
Arabic (110) 110
Dutch (92) 92
Turkish (58) 58
Indonesian (57) 57
Hebrew (46) 46
Polish (46) 46
Greek (39) 39
Swedish (39) 39
Danish (34) 34
Urdu (25) 25
Ancient Greek (22) 22
Bengali (20) 20
Finnish (19) 19
Norwegian (14) 14
Hungarian (11) 11
Ndonga (10) 10
Middle (9) 9
Persian (8) 8
Welsh (8) 8
Lithuanian (7) 7
Hindi (6) 6
Slovenian (6) 6
Bosnian (5) 5
Irish (5) 5
Ojibwa (5) 5
Quechua (5) 5
Romanian (5) 5
Tibetan (5) 5
Bulgarian (4) 4
Croatian (4) 4
Gaelic (4) 4
Malay (4) 4
Slovak (4) 4
Vietnamese (4) 4
Afrikaans (3) 3
Cree (3) 3
Maori (3) 3
Sanskrit (3) 3
Ukrainian (3) 3
Yiddish (3) 3
Yoruba (3) 3
Albanian (2) 2
Ancient Egyptian (2) 2
Aramaic (2) 2
Arapaho (2) 2
Basque (2) 2
Catalan (2) 2
Creole (2) 2
Esperanto (2) 2
Estonian (2) 2
Hausa (2) 2
Lao (2) 2
Manx (2) 2
Old French (2) 2
Romance (2) 2
Serbian (2) 2
Uighur (2) 2
Abkhazian (1) 1
Akan (1) 1
American (1) 1
Amharic (1) 1
Armenian (1) 1
Bislama (1) 1
Breton (1) 1
Burmese (1) 1
Central (1) 1
Coptic (1) 1
Dakota (1) 1
Fijian (1) 1
Georgian (1) 1
Icelandic (1) 1
Indian (1) 1
Inuktitut (1) 1
Iranian (1) 1
Javanese (1) 1
Kalaallisut (1) 1
Kannada (1) 1
Language (1) 1
Marathi (1) 1
Mayan (1) 1
Mongolian (1) 1
Nahuatl (1) 1
Nepali (1) 1
Old English (1) 1
Old Provençal (1) 1
Ottoman (1) 1
Papuan (1) 1
Salishan (1) 1
more...
Publication Date Publication Date
Click on a bar to filter by decade
Slide to change publication date range


2014, ISBN 9780262019989, xiv, 355
We purchase video games to play them, not to save them. What happens to video games when they are out of date, broken, nonfunctional, or obsolete? Should a... 
Social aspects | Video games | Sociology
Book
2017, Ludic cultures, 1100-1700, ISBN 9781580442602, xiv, 335 pages
An innovative volume of fifteen interdisciplinary essays at the nexus of material culture, performance studies, and game theory, "Playthings in Early... 
Europe Social life and customs | Amusements | History | Games
Book
2008, 2nd ed., ISBN 9780240809748, xx, 470
Master the craft of game design so you can create that elusive combination of challenge, competition, and interaction that players seek. This design workshop... 
Design | Programming | Computer games | Computer graphics | Animation | Gaming | Games
Book
2012, Learning in doing, ISBN 9780521144520, xxi, 464
This volume is the first reader on video games and learning of its kind. Covering game design, game culture and games as twenty-first-century pedagogy, it... 
Psychological aspects | Design | Video games | Study and teaching | Learning, Psychology of | Social aspects
Book
1998, Quantitative applications in the social sciences, ISBN 0761910166, Volume 122, x, 69
Book
2013, Playful thinking series, ISBN 0262018969, viii, 141
In life, uncertainty surrounds us. Things that we thought were good for us turn out to be bad for us (and vice versa); people we thought we knew well behave in... 
Video games | Design and construction | Computer games | Game theory | Games | Hobbies, Quizzes & Games | Computing and Processing | General Topics for Engineers | Computer games - Design and construction
Book
2008, ISBN 141293446X, ix, 196
Book
2015, ISBN 0262028514, 324
The impulse toward play is very ancient, not only pre-cultural but pre-human; zoologists have identified play behaviors in turtles and in chimpanzees. Games... 
Psychological aspects | Play | Rules | Games | Sociology | Technology | Games - Rules - Psychological aspects
Book
2013, ISBN 9781623567286, xi, 388
"Game Studies is a rapidly growing area of contemporary scholarship, yet volumes in the area have tended to focus on more general issues. With Playing with the... 
SOCIAL SCIENCE / Media Studies | Electronic games | Study and teaching | History | HISTORY / General | Simulation methods
Book
2014, 2nd edition., ISBN 1118877160, xii, 535 pages
Book
2009, ISBN 0123743281, xvii, 358
"Game Feel" exposes "feel" as a hidden language in game design that no one has fully articulated yet. The language could be compared to the building blocks of... 
Design | Programming | Human-computer interaction | Computer games | Animation | Gaming | Games | Programming. Computer games | Design. Human-computer interaction
Book
2016, ISBN 9780262034395, viii, 259
In the early days of arcades and Nintendo, many players didn't recognize Japanese games as coming from Japan; they were simply new and interesting games to... 
Video games | Social aspects | Japan | Video games industry | Video games - Social aspects - Japan
Book
2014, ISBN 0262322706, x, 217 pages
The avant-garde challenges or leads culture; it opens up or redefines art forms and our perception of the way the world works. In this book, Brian Schrank... 
Design | Video games | New media art | Social aspects | Art Forms, Treatments & Subjects
Book
2015, ISBN 0321933168, xxxi, 908 pages
"This guide illuminates the basic tenets of game design and presents a detailed, project-based introduction to game prototyping and development, using both... 
Design | Video games | Three-dimensional display systems | Unity (Electronic resource) | Programming | Development | Application software | Computer games | C# (Computer program language)
Book
2006, ISBN 0262201631, 197
A study of Everquest that provides a snapshot of multiplayer gaming culture, questions the truism that computer games are isolating and alienating, and offers... 
Role playing | Internet games | Fantasy games | Social aspects
Book
2012, ISBN 026201713X, xv, 311
Understanding games--whether computer games, card games, board games, or sports--by analyzing certain common traits.. 
Game theory | Games | Design and construction | Games - Design and construction
Book
2012, 1. Aufl., ISBN 0470597186, xi, 217
"Introduces a practical critical method for analyzing existing games and designing future games"-- 
Design | Video games | Computer games | Computing and Processing
Book
2012, ISBN 9780262016179, xviii, 354
An engaging introduction to the use of game theory to study lingistic meaning. 
Language and logic | Mathematical linguistics | Game theory
Book
No results were found for your search.

Cannot display more than 1000 results, please narrow the terms of your search.