X
Search Filters
Format Format
Format Format
X
Sort by Item Count (A-Z)
Filter by Count
Journal Article (19882) 19882
Newspaper Article (8053) 8053
Conference Proceeding (2813) 2813
Magazine Article (1576) 1576
Publication (1414) 1414
Book Review (647) 647
Trade Publication Article (602) 602
Book Chapter (529) 529
Book / eBook (528) 528
Dissertation (498) 498
Report (118) 118
Government Document (82) 82
Web Resource (62) 62
Newsletter (54) 54
Reference (35) 35
Paper (26) 26
Patent (5) 5
Transcript (3) 3
Data Set (2) 2
Computer File (1) 1
Electronic Resource (1) 1
Journal / eJournal (1) 1
Realia (1) 1
Video Recording (1) 1
more...
Subjects Subjects
Subjects Subjects
X
Sort by Item Count (A-Z)
Filter by Count
interactive computer systems (7349) 7349
interactive (3161) 3161
cinema (2910) 2910
interactive learning (2701) 2701
humans (2677) 2677
analysis (2421) 2421
inventors (2296) 2296
cinema, broadcasting, interactive media (2285) 2285
dramatic arts (2146) 2146
interactive television (2132) 2132
index medicus (2105) 2105
interactive media (1987) 1987
studies (1983) 1983
education (1899) 1899
film (1885) 1885
patents (1798) 1798
individual films (1776) 1776
students (1598) 1598
general (1551) 1551
learning (1499) 1499
usage (1400) 1400
research (1342) 1342
internet (1329) 1329
female (1308) 1308
computer science (1288) 1288
male (1279) 1279
education & educational research (1276) 1276
educational technology (1269) 1269
cinema, radio, television, interactive media (1229) 1229
english literature (1220) 1220
design (1179) 1179
interactive systems (1157) 1157
motion pictures (1080) 1080
methods (1041) 1041
interactive marketing (1029) 1029
sensors (987) 987
software (964) 964
teaching methods (961) 961
computer simulation (923) 923
communication (922) 922
foreign countries (878) 878
computer science, software engineering (876) 876
criticism and interpretation (869) 869
mathematical models (854) 854
algorithms (824) 824
authors (821) 821
adult (797) 797
psychology (785) 785
technology (773) 773
twentieth century (771) 771
management (763) 763
smartphones (735) 735
children (727) 727
automobile industry (714) 714
radio, television, interactive media (704) 704
film, radio, television (702) 702
models (699) 699
virtual reality (695) 695
teachers (694) 694
teaching (694) 694
movies (690) 690
social networks (679) 679
electrodes (667) 667
computer science, information systems (666) 666
stock exchanges (662) 662
information technology (652) 652
artificial intelligence (649) 649
multimedia (643) 643
user interface (617) 617
computer science, interdisciplinary applications (616) 616
performance (608) 608
higher education (603) 603
literature (603) 603
1900-1999 (597) 597
behavior (597) 597
computers (595) 595
product design (593) 593
marketing (590) 590
visualization (588) 588
drug interactions (573) 573
simulation (571) 571
interactive video (558) 558
middle aged (558) 558
college students (549) 549
feedback (542) 542
computer graphics (539) 539
evaluation (538) 538
film genres (531) 531
film adaptations (522) 522
interaction (518) 518
interactive learning environments (516) 516
web sites (514) 514
television (508) 508
games (507) 507
product introduction (507) 507
technology application (506) 506
innovations (505) 505
computer & video games (495) 495
american literature (494) 494
language (486) 486
more...
Library Location Library Location
Library Location Library Location
X
Sort by Item Count (A-Z)
Filter by Count
Robarts - Stacks (127) 127
Collection Dvlpm't (Acquisitions) - Vendor file (68) 68
Engineering & Comp. Sci. - Stacks (50) 50
UofT at Mississauga - Stacks (50) 50
Innis College - Stacks (42) 42
UofT at Scarborough - Stacks (41) 41
Online Resources - Online (37) 37
UTL at Downsview - May be requested (26) 26
St. Michael's College (John M. Kelly) - 2nd Floor (23) 23
Collection Dvlpm't (Acquisitions) - Closed Orders (17) 17
Gerstein Science - Stacks (16) 16
Victoria University E.J. Pratt - Stacks (16) 16
OISE - Stacks (10) 10
Trinity College (John W Graham) - Stacks (9) 9
Faculty of Information - Stacks (6) 6
Music - Stacks (4) 4
Architecture Landscape (Shore + Moffat) - Stacks (3) 3
OISE - Curriculum Resources (3) 3
Engineering & Comp. Sci. - May be requested in 6-10 wks (2) 2
New College (Ivey) - Stacks (2) 2
OISE - Theses (2) 2
Robarts - Library use only (2) 2
Robarts - Not Returned (2) 2
Robarts - Reference (2) 2
University College (Laidlaw) - Stacks (2) 2
Baycrest Hospital - Resident/Client Library (1) 1
Chemistry (A D Allen) - Stacks (1) 1
Engineering & Comp. Sci. - Reference (1) 1
Faculty of Information - May be requested in 6-10 wks (1) 1
Faculty of Information - Microfilm (1) 1
Innis College - 2nd Floor (1) 1
Innis College - Reference (1) 1
Law (Bora Laskin) - Stacks (1) 1
Media Commons - Storage (1) 1
Music - Protected Material (1) 1
OISE - May be requested in 6-10 wks (1) 1
OISE - Microfiche (1) 1
Robarts - Course Reserves (1) 1
Royal Ontario Museum - Stacks (1) 1
St. Michael's College (John M. Kelly) - 3rd Floor (1) 1
St. Michael's College (John M. Kelly) - McLuhan (1) 1
St. Michael's College (John M. Kelly) - Reference (1) 1
UofT Schools - Stacks (1) 1
UofT at Mississauga - Reference (1) 1
Victoria University E.J. Pratt - Not Returned (1) 1
Victoria University E.J. Pratt - Reference (1) 1
more...
Language Language
Language Language
X
Sort by Item Count (A-Z)
Filter by Count
English (32930) 32930
French (901) 901
Chinese (360) 360
Japanese (150) 150
Korean (100) 100
Spanish (66) 66
German (30) 30
Portuguese (23) 23
Arabic (20) 20
Indonesian (9) 9
Czech (7) 7
Russian (6) 6
Croatian (4) 4
Persian (4) 4
Polish (3) 3
Swedish (3) 3
Turkish (3) 3
Dutch (2) 2
Hungarian (2) 2
Italian (2) 2
Urdu (2) 2
Afrikaans (1) 1
Bulgarian (1) 1
Malay (1) 1
Slovak (1) 1
more...
Publication Date Publication Date
Click on a bar to filter by decade
Slide to change publication date range


2011, 2nd ed., ISBN 1119991293, xxi, 602
"This book investigates digital signal processing, its application to sound, and how its effects on sound can be used within music. The first edition developed... 
Signal processing | TECHNOLOGY & ENGINEERING / Electronics / General | Sound | Computer sound processing | Digital techniques | Recording and reproducing | Computing and Processing
Book
1996, Advances in applied developmental psychology, ISBN 1567501524, Volume 11, xi, 218
Book
Journal of the Academy of Marketing Science, ISSN 0092-0703, 3/2017, Volume 45, Issue 2, pp. 268 - 288
Journal Article
IEEE Transactions on Visualization and Computer Graphics, ISSN 1077-2626, 12/2014, Volume 20, Issue 12, pp. 2122 - 2131
Journal Article
2007, ISBN 0240520327, xx, 412
Every session, every gig, every day, recording engineers strive to make the most of their audio signal processing devices. EQ, Compression, Delay, Distortion,... 
Sound studios | Sound | Music | Recording and reproducing | Applications of Computing
Book
Science of the Total Environment, ISSN 0048-9697, 07/2018, Volume 630, pp. 96 - 102
•The dominance of fungi decreased with soil depth independent of steppe types.•Plant–soil interaction on soil microbial distribution depends on soil depth.•In-... 
Plant and soil | Steppes | PLFA | Regional scale | Interactive effect | Soil depth | Soils | Carbon content | Fatty acids | Analysis | Soil microbiology | Index Medicus
Journal Article
Journal of Advertising, ISSN 0091-3367, 07/2009, Volume 38, Issue 2, pp. 53 - 68
Journal Article
Journal of Interactive Marketing, ISSN 1094-9968, 2011, Volume 25, Issue 4, pp. 226 - 240
We present the results of a study designed to measure the impact of interruptive advertising on consumers' willingness to pay for products bearing the... 
Privacy | Electronic commerce | Advertising | Willingness to pay | Attention | BEHAVIOR | PERFORMANCE | BUSINESS | CONTEXT | RESPONSES | IMPACT | PEOPLE | EXPOSURE | CLICKSTREAM | CLUTTER | Interruption | Interactive | Consumers | Games | Economic impact | Bearing | Marketing | Computer Science - Computers and Society
Journal Article
Journal of Experimental Psychology: Human Perception and Performance, ISSN 0096-1523, 04/2017, Volume 43, Issue 4, pp. 794 - 806
Journal Article
2009, ISBN 9780203891650, xxii, 530
The central purpose of this book is to examine critically the claim that playing games can provide learning that is deep, sustained and transferable to the... 
Learning | Psychological aspects | Research | Games | Sociology, Social Studies | Media & Communications | Games - Research
Book