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Clinical Rehabilitation, ISSN 0269-2155, 04/2013, Volume 27, Issue 4, pp. 361 - 366
Background: Impaired postural stability places individuals with Parkinson's at an increased risk for falls. Given the high incidence of fall-related injuries... 
assessment | postural control | Parkinson's disease | validity | balance | Nintendo Wii | Nintendo Wii (R) | FALLS | INSTABILITY | POSTURAL STABILITY | REHABILITATION | Severity of Illness Index | Humans | Video Games | Parkinson Disease - diagnosis | Physical Therapy Modalities | Female | Male | Parkinson Disease - physiopathology | Ontario | Postural Balance | Parkinson Disease - rehabilitation
Journal Article
Journal of Physical Therapy Science, ISSN 0915-5287, 05/2015, Volume 27, Issue 5, pp. 1397 - 1400
[Purpose] This study evaluated the changes in balance ability and obstacle gait after lumbar stabilization exercise and Nintendo Wii (TM) Sports in elderly at... 
Falls | Nintendo wii sports | Elderly women | YOUNG | GAME | OLDER-ADULTS | REHABILITATION | Nintendo Wii Sports | PEOPLE
Journal Article
Journal Article
Journal of Medical Internet Research, ISSN 1438-8871, 01/2017, Volume 19, Issue 1, p. e3
Background: The number of people living with dementia and mild cognitive impairment (MCI) is increasing substantially. Although there are many research efforts... 
Review | Mild cognitive impairment | Technology | Dementia | KINECT | GAME | MEDICAL INFORMATICS | review | OLDER-ADULTS | NINTENDO WII(TM) | WII | HEALTH CARE SCIENCES & SERVICES | dementia | mild cognitive impairment | EXERGAMES | technology | Dementia - therapy | Humans | Cognitive Dysfunction - therapy | Biomedical Enhancement - methods
Journal Article
Journal Article
Pilot and feasibility studies, ISSN 2055-5784, 2018, Volume 4, Issue 1, pp. 143 - 10
Several studies have reported that using the Wii™ Balance Board can provide added value regarding balance (re-)training in neurological diseases. However, for... 
Clinical trials | Nervous system diseases | Research | Stroke patients | Health aspects | Analysis | Studies | Intervention | Stroke | Hospitals | Gait | Older people | Virtual reality | Data collection | Frailty | Rehabilitation | Balance | Computer & video games | Feasibility | Balance exercise | Nintendo Wii | Home rehabilitation
Journal Article