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IEEE Transactions on Broadcasting, ISSN 0018-9316, 06/2010, Volume 56, Issue 2, pp. 133 - 141
Journal Article
IEEE Transactions on Circuits and Systems for Video Technology, ISSN 1051-8215, 03/2013, Volume 23, Issue 3, pp. 438 - 444
Journal Article
IEEE Transactions on Image Processing, ISSN 1057-7149, 05/2018, Volume 27, Issue 5, pp. 2326 - 2339
Journal Article
IEEE Transactions on Circuits and Systems for Video Technology, ISSN 1051-8215, 09/2017, Volume 27, Issue 9, pp. 2014 - 2027
Journal Article
2016 IEEE Conference on Computer Vision and Pattern Recognition (CVPR), ISSN 1063-6919, 06/2016, Volume 2016-, pp. 2718 - 2726
The deep two-stream architecture [23] exhibited excellent performance on video based action recognition. The most computationally expensive step in this... 
Training | Optical computing | Streaming media | Video compression | Optical imaging | Real-time systems | Noise measurement
Conference Proceeding
IEEE Transactions on Visualization and Computer Graphics, ISSN 1077-2626, 05/2019, Volume 25, Issue 5, pp. 1828 - 1835
The ubiquity of smart mobile devices, such as phones and tablets, enables users to casually capture 360° panoramas with a single camera sweep to share and... 
Geometry | Three-dimensional displays | virtual reality | novel-view synthesis | Streaming media | plenoptic modeling | Cameras | Rendering (computer graphics) | Real-time systems | Casual 360° scene capture | Image reconstruction | image-based rendering | Artifacts | Electronic devices | Tablet computers | Virtual reality | Head movement | Three dimensional motion | Parallax
Journal Article
IEEE Transactions on Visualization and Computer Graphics, ISSN 1077-2626, 05/2019, Volume 25, Issue 5, pp. 1817 - 1827
We present a method for adding parallax and real-time playback of 360° videos in Virtual Reality headsets. In current video players, the playback does not... 
Visualization | Virtual Reality video | Three-dimensional displays | Head | Immersive environments | Virtual reality | Streaming media | Cameras | Rendering (computer graphics) | Algorithms | Motion sickness | Head movement | Nausea | Cutting parameters | Parallax | Stitching | Earphones | Mesh generation
Journal Article
IEEE Transactions on Image Processing, ISSN 1057-7149, 2020, Volume 29, pp. 237 - 249
Unsupervised video object segmentation aims to automatically segment moving objects over an unconstrained video without any user annotation. So far, only few... 
video understanding | object proposals | Motion segmentation | Object segmentation | Streaming media | Cameras | Motion detection | Trajectory | Proposals | Unsupervised video object segmentation | salient motion | EXTRACTION | COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE | ENGINEERING, ELECTRICAL & ELECTRONIC
Journal Article
IEEE Transactions on Circuits and Systems for Video Technology, ISSN 1051-8215, 12/2016, Volume 26, Issue 12, pp. 2250 - 2263
Journal Article
Pattern Recognition, ISSN 0031-3203, 12/2017, Volume 72, pp. 504 - 516
In this paper, we propose an approach for recognizing human actions based on motion sequence information in RGB-D video using deep learning. A new... 
Deep learning | Motion information | Extreme learning machines | Multi-modal action recognition | REPRESENTATION | COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE | ENGINEERING, ELECTRICAL & ELECTRONIC | Visual learning | Usage | Human acts | Human behavior | Analysis
Journal Article
IEEE Transactions on Circuits and Systems for Video Technology, ISSN 1051-8215, 06/2018, Volume 28, Issue 6, pp. 1288 - 1302
Journal Article
ACM Transactions on Graphics (TOG), ISSN 0730-0301, 07/2005, Volume 24, Issue 3, pp. 1082 - 1089
Style translation is the process of transforming an input motion into a new style while preserving its original content. This problem is motivated by the needs... 
human simulation | machine learning | data mining | Data Mining | Machine Learning | Human Simulation | COMPUTER SCIENCE, SOFTWARE ENGINEERING | MODELS | COMPUTER PUPPETRY | ANIMATION | GENERATION
Journal Article
by Ni, ZY and Yin, CH and Xu, GY and Xie, LZ and Huang, JJ and Liu, SL and Tu, J and Guo, XS and Zhang, D
LAB ON A CHIP, ISSN 1473-0197, 08/2019, Volume 19, Issue 16, pp. 2728 - 2740
Journal Article
Psychonomic Bulletin & Review, ISSN 1069-9384, 12/2018, Volume 25, Issue 6, pp. 2231 - 2237
Journal Article
Applied Physics Letters, ISSN 0003-6951, 10/2018, Volume 113, Issue 17
We present the acoustophoretic motion of microparticles simultaneously driven by the acoustic streaming induced drag force (ASF) and acoustic radiation force... 
Sound waves | Crystals | Surface acoustic wave devices | Acoustics | Acoustic streaming | Induced drag | Microparticles | Acoustophoresis | Finite element method | Standing waves | Lamb waves | Biomedical materials | Surface acoustic waves
Journal Article
Attention, Perception, & Psychophysics, ISSN 1943-3921, 4/2013, Volume 75, Issue 3, pp. 491 - 500
Journal Article
2013 IEEE International Conference on Computer Vision, ISSN 1550-5499, 12/2013, pp. 2008 - 2015
The vast majority of work on motion segmentation adopts the affine camera model due to its simplicity. Under the affine model, the motion segmentation problem... 
Manifolds | Measurement | Computer vision | Motion segmentation | Streaming media | Cameras | Trajectory | Separation | Conferences | Segmentation | Benchmarking | Labels | Spectra | Online
Conference Proceeding
2017 IEEE Conference on Computer Vision and Pattern Recognition (CVPR), ISSN 1063-6919, 07/2017, Volume 2017-, pp. 2848 - 2857
Convolutional neural networks have enabled accurate image super-resolution in real-time. However, recent attempts to benefit from temporal correlations in... 
Streaming media | Three-dimensional displays | Motion compensation | Real-time systems | Convolution | Spatial resolution
Conference Proceeding
IEEE Transactions on Multimedia, ISSN 1520-9210, 11/2017, Volume 19, Issue 11, pp. 2361 - 2374
Journal Article
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