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International Journal of Engineering and Technology(UAE), 2018, Volume 7, Issue 4, pp. 97 - 100
Journal Article
Advances in Intelligent Systems and Computing, ISSN 2194-5357, 2018, Volume 588, pp. 26 - 33
Conference Proceeding
Revista de Psicopatologia y Psicologia Clinica, ISSN 1136-5420, 12/2014, Volume 19, Issue 3, pp. 197 - 207
Journal Article
European Journal of Neuroscience, ISSN 0953-816X, 11/2019, Volume 50, Issue 10, pp. 3557 - 3565
The popularity of virtual reality (VR) has increased rapidly in recent years. While significant technological advancements are apparent, a troublesome problem... 
cybersickness | multisensory integration | virtual reality | vestibular processing | Headache | Vision | Computer applications | Virtual reality | Sternocleidomastoid muscle | Nausea | Vestibular system
Journal Article
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), ISSN 0302-9743, 2017, Volume 10280, pp. 544 - 555
Journal Article
Procedia Computer Science, ISSN 1877-0509, 2019, Volume 160, pp. 665 - 670
A key challenge that Immersive applications have to overcome is cybersickness. Cybersickness is particularly prevalent in dynamic applications such as vehicles... 
Immersive Technologies | Cybersickness | Assistive Technologies | Wheelchair Simulator
Journal Article
Proceedings - Graphics Interface, ISSN 0713-5424, 2018, Volume 2018-, pp. 159 - 166
Conference Proceeding
The Journal of experimental biology, ISSN 0022-0949, 02/2019, Volume 222, Issue Pt Suppl 1, p. jeb187252
Older adults often experience serious problems in spatial navigation, and alterations in underlying brain structures are among the first indicators for a... 
Aging | Body-based cues | Immersion | Visual cues | Older adults | Virtual environments | VISUAL SPACE | VISION | ALZHEIMERS-DISEASE | INFORMATION | MEMORY IMPAIRMENT | CYBERSICKNESS | BIOLOGY | AGE | CUES
Journal Article
Displays, ISSN 0141-9382, 2008, Volume 29, Issue 2, pp. 58 - 69
Virtual reality (VR) systems are used in a variety of applications within industry, education, public and domestic settings. Research assessing reported... 
Display technologies | Sickness | Virtual reality | virtual reality | CYBERSICKNESS | COMPUTER SCIENCE, HARDWARE & ARCHITECTURE | INSTRUMENTS & INSTRUMENTATION | display technologies | ENVIRONMENT | sickness | SIMULATOR | OPTICS | IMMERSION | ENGINEERING, ELECTRICAL & ELECTRONIC
Journal Article
Future Generation Computer Systems, ISSN 0167-739X, 05/2019, Volume 94, pp. 302 - 316
This paper presents results of a user study of the effects of virtual reality technology on VR Sickness and User Experience. In our study the participants... 
User experience | Cybersickness | VR sickness | Virtual reality | User study | MOTION | VIRTUAL-REALITY | COMPUTER SCIENCE, THEORY & METHODS | EXPOSURE | Electrical engineering | Information science | Usage | Internet videos
Journal Article
Universal Access in the Information Society, ISSN 1615-5289, 03/2019, Volume 18, Issue 1, pp. 77 - 87
Journal Article
Applied Ergonomics, ISSN 0003-6870, 01/2020, Volume 82, p. 102946
Consumer virtual reality (VR) devices are becoming more prevalent in the market, but cybersickness induced by VR devices limits their potential application and... 
Acustimulation | VR headset | Cybersickness | NERVOUS-SYSTEM | VELOCITY | ACUPUNCTURE | SUSCEPTIBILITY | PSYCHOLOGY, APPLIED | SYMPTOMS | ERGONOMICS | IMMERSION | ACUPRESSURE | INDUCED MOTION SICKNESS | AUTONOMIC RESPONSES | ADAPTATION | ENGINEERING, INDUSTRIAL
Journal Article
Plastic and Reconstructive Surgery, ISSN 0032-1052, 08/2019, Volume 144, Issue 2, pp. 408 - 414
Wide-awake local anesthesia no tourniquet surgery has been shown to decrease cost and hospital length of stay. The authors studied the use of virtual reality... 
SURGERY | PAIN-CONTROL | CYBERSICKNESS | THERAPY | EFFICACY | REDUCE ANXIETY | DISTRACTION | INTERVENTION | CANCER | DRESSING CHANGES | CHILDREN | Evaluation | Usage | Surgery | Patient outcomes | Local anesthesia | Virtual reality | Dosage and administration | Patient satisfaction | Health aspects | Arm | Methods
Journal Article
Future Generation Computer Systems, ISSN 0167-739X, 02/2019, Volume 91, pp. 263 - 276
Virtual Reality (VR) sickness (Cybersickness) is an affliction and a challenge, common to users of virtual environments. We therefore asked ourselves this... 
Cybersickness/VR sickness | Physiology | Panoramic video | User study | Virtual reality | COMPUTER SCIENCE, THEORY & METHODS | Electrical engineering | Physiological aspects | Heart beat
Journal Article
Xitong Fangzhen Xuebao / Journal of System Simulation, ISSN 1004-731X, 09/2016, Volume 28, Issue 9, pp. 1950 - 1956
Journal Article
Annual Review of CyberTherapy and Telemedicine, ISSN 1554-8716, 06/2018, Volume 2018, Issue 16, pp. 43 - 49
Journal Article
IEEE Transactions on Visualization and Computer Graphics, ISSN 1077-2626, 11/2019, Volume 25, Issue 11, pp. 3146 - 3157
Journal Article
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