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computer science, software engineering (14) 14
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ACM Transactions on Graphics (TOG), ISSN 0730-0301, 01/2019, Volume 37, Issue 6, pp. 1 - 16
We introduce a novel framework for using natural language to generate and edit 3D indoor scenes, harnessing scene semantics and text-scene grounding knowledge... 
data-driven 3D scene generation and editing | relational model | natural language interface | semantic scene graph | COMPUTER SCIENCE, SOFTWARE ENGINEERING | Data-driven 3D scene generation and editing
Journal Article
ACM Transactions on Graphics (TOG), ISSN 0734-2071, 07/2014, Volume 33, Issue 4, pp. 1 - 11
Images, while easy to acquire, view, publish, and share, they lack critical depth information. This poses a serious bottleneck for many image manipulation,... 
image retrieval | data-driven shape analysis | shape collections | depth estimation | pose estimation | Shape collections | Depth estimation | Image retrieval | Pose estimation | Data-driven shape analysis | COMPUTER SCIENCE, SOFTWARE ENGINEERING | SCENE | Tasks | Images | Editing | Image manipulation | Collection | Diffusion | Three dimensional models | Hoisting
Journal Article
ACM Transactions on Graphics (TOG), ISSN 0730-0301, 11/2016, Volume 35, Issue 6, pp. 1 - 13
Large 3D model repositories of common objects are now ubiquitous and are increasingly being used in computer graphics and computer vision for both analysis and... 
shape analysis | illumination | appearance transfer | texture | data-driven graphics | Appearance transfer | Illumination | Shape analysis | Data-driven graphics | Texture | COMPUTER SCIENCE, SOFTWARE ENGINEERING | Repositories | Surface layer | Images | Mathematical models | Three dimensional models
Journal Article
ACM Transactions on Graphics (TOG), ISSN 0730-0301, 07/2011, Volume 30, Issue 4, pp. 1 - 10
Assembly-based modeling is a promising approach to broadening the accessibility of 3D modeling. In assembly-based modeling, new models are assembled from shape... 
probabilistic graphical models | probabilistic reasoning | data-driven 3D modeling
Journal Article
ACM Transactions on Graphics (TOG), ISSN 0734-2071, 07/2014, Volume 33, Issue 4, pp. 1 - 10
Editing large-scale crowd animation is a daunting task due to the lack of an efficient manipulation method. This paper presents a novel cage-based editing... 
crowd animation | data-driven animation | human motion | interactive editing | Data-Driven Animation | Interactive Editing | Crowd Animation | Human Motion | COMPUTER SCIENCE, SOFTWARE ENGINEERING | MOTION | SPACE DEFORMATIONS | Cage | Tasks | Deformation | Interactive | Animated | User interfaces | Editing | Animation
Journal Article
ACM Transactions on Graphics (TOG), ISSN 0730-0301, 07/2011, Volume 30, Issue 4, pp. 1 - 10
A variety of phenomena can be characterized by repetitive small scale elements within a large scale domain. Examples include a stack of fresh produce, a plate... 
synthesis | texture | sampling | discrete element | data driven | analysis | editing
Journal Article
Journal Article
ACM Transactions on Graphics (TOG), ISSN 0734-2071, 07/2014, Volume 33, Issue 4, pp. 1 - 10
We introduce a data-driven hair capture framework based on example strands generated through hair simulation. Our method can robustly reconstruct faithful 3D... 
hair capture | data-driven modeling | 3D reconstruction | Data-driven modeling | Hair capture | COMPUTER SCIENCE, SOFTWARE ENGINEERING | MODELING HAIR
Journal Article
Proceedings of the Symposium on vr culture and heritage, 12/2016, Volume 2, pp. 59 - 62
Chinese ancient architecture is well known for its unique shape styles and complex constructions, which results in a complicated 3D modeling process. In... 
3D modeling | bayesian network | data-driven method | Chinese ancient building | Bayesian network | Data-driven method
Conference Proceeding
Computers & Graphics, ISSN 0097-8493, 04/2016, Volume 55, pp. 68 - 79
We present an online parameter learning algorithm for data-driven crowd simulation and crowd content generation. Our formulation is based on incrementally... 
Crowd simulation | Data-driven simulation | Pedestrian tracking | Crowd replication | Augmented crowds | COMPUTER SCIENCE, SOFTWARE ENGINEERING | MOTION | VIDEO | TRACKING | Models | Algorithms | Data mining | Mathematical optimization | Analysis | Learning | Pedestrians | Distance learning | Computer simulation | Merging | Mathematical models | Computational efficiency
Journal Article
ACM Transactions on Graphics (TOG), ISSN 0734-2071, 07/2014, Volume 33, Issue 4, pp. 1 - 11
We propose a data-driven method for designing 3D models that can be fabricated. First, our approach converts a collection of expert-created designs to a... 
fabrication | design | data-driven methods | Design | Fabrication | Data-driven methods | COMPUTER SCIENCE, SOFTWARE ENGINEERING | MODEL | EXPLORATION | Connectors | Design engineering | Databases | Tasks | Interactive | Data base management systems | Mathematical models | Three dimensional models
Journal Article
ACM Transactions on Graphics (TOG), ISSN 0730-0301, 07/2015, Volume 34, Issue 4, pp. 1 - 9
Journal Article
ACM Transactions on Graphics (TOG), ISSN 0730-0301, 07/2007, Volume 26, Issue 3, pp. 14 - es
Animation techniques for controlling passive simulation are commonly based on an optimization paradigm: the user provides goals a priori , and sophisticated... 
browsing | data-driven animation | control | rigid body dynamics | interactive animation | Data-driven animation | Rigid body dynamics | Control | Browsing | Interactive animation
Journal Article
Proceedings of the 2006 ACM SIGGRAPH symposium on videogames, 07/2006, pp. 143 - 149
We propose a method to extract the emotional data from a piece of music and then use that data via a remapping algorithm to automatically animate an emotional... 
facial animation | affective communication | procedural art | data driven animation
Conference Proceeding
Symposium on Interactive 3D Graphics and Games, 02/2011, pp. 133 - 140
This paper introduces an approach to performance animation that employs a small number of motion sensors to create an easy-to-use system for an interactive... 
inertial sensors | data-driven animation | natural user interfaces | motion capture | performance animation | Data-driven animation | Motion capture | Inertial sensors | Natural user interfaces | Performance animation
Conference Proceeding
ACM Transactions on Graphics (TOG), ISSN 0730-0301, 02/2017, Volume 36, Issue 1, pp. 1 - 16
We present a novel method to interpolate smoke and liquid simulations in order to perform data-driven fluid simulations. Our approach calculates a dense... 
Data-driven fluid simulation | interpolation | 5D optical flow | Interpolation | COMPUTER SCIENCE, SOFTWARE ENGINEERING | Automation | Liquids | Algorithms | Deformation | Clouds | Computer simulation | Mathematical analysis | Smoke | Computer Science - Graphics
Journal Article
Signal Processing: Image Communication, ISSN 0923-5965, 09/2017, Volume 57, pp. 21 - 32
Image completion is challenging for objects with complex structure and texture as the missing information is unpredictable. In order to provide a feasible... 
Exemplar-based | Object matching | Data-driven | Image inpainting | REMOVAL | FRAMEWORK | ENGINEERING, ELECTRICAL & ELECTRONIC
Journal Article
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