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2011, ISBN 0521196965, Volume 9780521196963, xviii, 535
This unified treatment of game theory focuses on finding state-of-the-art solutions to issues surrounding the next generation of wireless and communications networks... 
Computer networks | Wireless communication systems | Mobile communication systems | Telecommunication systems | Game theory
Book
2016, Student mathematical library, ISBN 9781470422103, Volume 80, xvi, 343 pages
Book
2003, The Roundtable series in behavioral economics, ISBN 9780691090399, xv, 550
Game theory, the formalized study of strategy, began in the 1940s by asking how emotionless geniuses should play games, but ignored until recently how average people with emotions and limited... 
Negotiation | Mathematical models | Statistical decision | Decision making | Game theory | Negotiation-Mathematical models
Book
2013, ISBN 9780691129082, xvii, 396 pages
Book
2009, REV - Revised, ISBN 0691140529, xviii, 286
Game theory is central to understanding human behavior and relevant to all of the behavioral sciences--from biology and economics, to anthropology and political science... 
Practical reason | Methodology | Human behavior | Social sciences | Game theory | Psychology | Economics | Mathematics | Sociology | SOCIAL SCIENCE | Research | BUSINESS & ECONOMICS
Book
2004, 60th anniversary ed., Princeton classic editions, ISBN 0691119937, xxxii, 739
This is the classic work upon which modern-day game theory is based. What began more than sixty years ago as a modest proposal that a mathematician... 
Economics | Mathematics | MATHEMATICS | Game Theory | Theory | BUSINESS & ECONOMICS | Economics, Mathematical | Game theory
Book
2009, 1. Aufl., Wiley series in probability and statistics, ISBN 047149657X, xix, 372
Decision theory provides a formal framework for making logical choices in the face of uncertainty... 
Experimental design | Axiomatic set theory | Statistical decision
Book
Theory and decision, ISSN 0040-5833
Journal
2004, 2nd ed., Oxford Finance Series, ISBN 0199271267, xviii, 466
This book presents an introduction to arbitrage theory and its applications to problems for financial derivatives... 
Arbitrage | Mathematical models | Derivative securities | Financial Markets | Financial Derivatives | Arbitrage Theory | Martingale Approach
Book
2014, Contemporary mathematics, ISBN 9780821898666, Volume 624, ix, 229
Book
2014, Digital games and learning., ISBN 9780203095935, xiv, 215
.... Digital Games and Learning: Research and Theory provides a clear and concise critical theoretical overview of the field of digital games and learning from a cross-disciplinary perspective... 
Learning | Computer games | Research | Technology in Education | Higher Education | Open & Distance Education and eLearning | Educational games
Book
1988, Underground classics in economics., ISBN 0813375533, xv, 207
Book
2010, 2nd ed., ISBN 0123745071, xi, 323
Vijay Krishna's 2e of Auction Theory improves upon his 2002 bestseller with a new chapter on package and position auctions as well as end-of-chapter questions and chapter notes... 
Auctions | Game theory | Mathematical models | Auctions - Mathematical models
Book
2007, New horizons in the economics of sport, ISBN 1847202071, xiv, 162
Book
2009, Cambridge introductions to philosophy, ISBN 0521888379, x, 317 pages
This up-to-date introduction to decision theory offers comprehensive and accessible discussions of decision-making under ignorance and risk, the foundations of utility theory, the debate... 
Bayesian statistical decision theory | Logic, Symbolic and mathematical | Mathematical models | Decision making | Game theory | Humanities | Philosophy, Ethics and Religion | Filosofi, etik och religion | Filosofi | Philosophy | Humaniora
Book
2007, ISBN 0195309839, viii, 190
Violent video games are successfully marketed to and easily obtained by children and adolescents. Even the U.S. government distributes one such game, America's... 
Violence in mass media | Youth and violence | Aggressiveness in adolescence | Video games and children | Children and violence | Aggressiveness in children | Video games and teenagers
Book