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2008, Revised edition., ISBN 9780691135281, xiii, 316
Millions of people around the world today spend portions of their lives in online virtual worlds. Second Life is one of the largest of these virtual worlds.... 
Ethnology | Sociology | Anthropology | SOCIAL SCIENCE | Media Studies | Cultural | Fieldwork | Interactive media | Computer network resources | Internet | Second Life (Game) | Virtual reality | Interactive multimedia
Book
2012, ISBN 0691149518, 258
Ethnography and Virtual Worldsis the only book of its kind--a concise, comprehensive, and practical guide for students, teachers, designers, and scholars... 
Ethnology | Media Studies | Sociology | JHB | JHMC | General | Anthropology | Social Science | JHBC | JHBS | Cultural | JHM | Interactive media | Computer network resources | Methodology | Virtual reality | Research | SOCIAL SCIENCE | Ethnology-Methodology | Ethnology-Computer network resources | Ethnology-Interactive media | Ethnology-Research
Book
2008, The Morgan Kaufmann series in interactive technologies., ISBN 0123741114, xxv, 369
Interactive products designed for children-whether toys, games, educational products, or websites-are increasingly embedded in children's lives and school... 
Children's paraphernalia | Evaluation | Child consumers | Design and construction | New products | Interactive multimedia | Product design
Book
2009, Software studies, ISBN 9780262013437, xv, 482
What matters in understanding digital media? Is looking at the external appearance and audience experience of software enough--or should we look further? In... 
Digital media | Interactive multimedia | Social aspects | Computer games | Digital computer simulation | Computing and Processing | Computer games - Social aspects
Book
2013, The MIT Press, ISBN 0262018675, xii, 185
In Playing with Sound, Karen Collins examines video game sound from the player's perspective. She explores the many ways that players interact with a game's... 
Interactive multimedia | Video games | Physics | Computing and Processing
Book
2013, ISBN 3832533966, 250
Interactive Narrative looks at the history of narration and examines current trends and projects within the field of interactive storytelling. What defines a... 
Interactive television | Interactive art | Interactive multimedia | Storytelling | Interactive videos
Book
1982, The Systems programming series, ISBN 0201144689, xx, 664 p., [12] p. of plates
Book
EMedia, ISSN 1525-4658, 1999
Journal
2010, ISBN 9781615207152, XXIV, 314
"This book contributed to the debate about the importance of research-based studies in the field of educational policy making in general and learning... 
Interactive whiteboards | Visual education | Didaktik | Aufsatzsammlung | Visuelles Medium
eBook
2011, ISBN 9780870707964, 207
"Whether openly and actively or in subtle , subliminal ways, things talk to us. As the purpose of design has, in past decades, shifted away from mere utility... 
Design | Human-computer interaction | Interactive multimedia | Social aspects | History | Industrial design
Book
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